Posts mit dem Label Bookfair Leipzig werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Bookfair Leipzig werden angezeigt. Alle Posts anzeigen

Montag, 15. September 2025

The Disappearing Art of Video Game Guidebooks – And Why Japan Still Keeps It Alive

Why Video Game Guides Still Matter

In the 1990s and early 2000s, printed video game guides were an essential part of gaming culture. In countries like Germany, so-called Spieleberater or strategy guides were widely available in bookstores and gaming magazines. They offered maps, secrets, walkthroughs, and tips for players struggling with difficult levels.

Today, however, these books are often considered obsolete. Online walkthrough sites, YouTube playthroughs, speedruns, and Twitch streams have largely replaced traditional game guides. If a player gets stuck, the solution is usually just a quick search away.

Yet in Japan, video game guides never truly disappeared. In fact, they continue to play an important role—not just as gameplay references, but as cultural artifacts and artbooks.

Japan’s Physical Media Culture

One reason game guides remain relevant in Japan is the country’s strong culture of physical media preservation.

Across cities like Tōkyō and Ōsaka, massive second-hand retail chains continue to circulate physical media on a huge scale. Stores such as BookOff, HardOff, HobbyOff, OffHouse, and Surugaya keep older games, CDs, DVDs, Blu-rays, and books in circulation for collectors and enthusiasts.

This ecosystem supports not only retro gaming, but also the preservation of related media like strategy guides and artbooks.

Not every retro shop is equally recommended, however. The famous Super Potato has increasingly become more of a tourist attraction and influencer hotspot than a practical place for collectors. While the selection is good, the prices are often significantly inflated.

Overtourism and the Retro Market

The impact of overtourism has also reached the retro gaming scene.

In areas such as Akihabara in Tōkyō or Den‑Den Town in Ōsaka, the influx of tourists has pushed prices to extreme levels. What were once collector-friendly districts have increasingly become premium retail zones aimed at visitors rather than enthusiasts.

Even some branches of BookOff—for example the store in Namba—have followed this trend. Certain retro titles, especially from the Pokémon series, are sometimes priced at levels that border on speculation.

Scalpers and resellers have purchased large quantities of these games in recent years, creating artificial scarcity. As demand grew, stores adjusted their prices accordingly. For collectors who remember the earlier retro market, this change is striking.

Game Guides as Artbooks

Despite the changing market, Japanese game guides continue to offer something unique.

Unlike many Western guides that focused primarily on walkthroughs, Japanese guides often function as hybrid publications—part strategy guide, part artbook.

They frequently include:

  • original character artwork

  • concept sketches from the development process

  • detailed maps and world layouts

  • item lists and gameplay systems

  • developer commentary and lore

For many players, these books are not only tools but windows into the creative process behind the games.

Nostalgia and Personal Memory

For collectors and retro gaming enthusiasts, game guides also carry a strong emotional component.

In my own collection, there are countless guides and artbooks that accompany the games in my retro archive. When revisiting an older title, these books become more than reference material—they reconnect me with memories from childhood and adolescence. Sometimes they remind me of the challenges I had to overcome while playing those games for the first time. At other times they simply evoke a sense of nostalgia or provide a small form of escapism.

Holding the original guide while replaying a classic game creates an experience that digital walkthroughs simply cannot replicate.

Game Preservation in the Digital Era

In recent years, concerns about game preservation have become increasingly important.

The industry is moving toward digital distribution models, subscription services, and limited physical releases. Examples such as key-based physical releases or digital-only titles show how fragile access to games can become. If a game is eventually delisted from online stores, access to it can disappear entirely.

Printed materials like game guides and artbooks therefore become valuable historical records. They document worlds, mechanics, and creative processes that might otherwise be lost.

The Value of Physical Books

The appeal of physical books is universal. Just as many readers still prefer printed novels over e-books, collectors and enthusiasts appreciate the tactile experience of printed guides.

The comparison is similar to vinyl records in music culture: while digital access is convenient, physical media provides a richer and more tangible connection to the art itself.

Events like the Frankfurt Book Fair and the Leipzig Book Fair demonstrate that printed books remain culturally significant even in a digital age.

Video game guides belong within this broader ecosystem of printed media.

A Creative Perspective

From an artistic perspective, game guides and artbooks represent a unique intersection between game design, illustration, and publishing.

They preserve concept art, design documents, and visual storytelling elements that often never appear within the games themselves.

This artistic dimension is also something I personally value in my own creative work. Through my photography projects and Kickstarter campaigns, I have published several limited photography artbooks, including cosplay portrait collections and visual explorations of Japan.

Just like game guides, these books transform digital images into a curated, physical experience—one that can be revisited years later.

Why These Books Should Not Disappear

Video game guides may no longer be necessary for solving difficult levels. The internet has made sure of that.

But their cultural role goes far beyond gameplay assistance.

They are:

  • archives of game design history

  • collections of artwork and creative ideas

  • nostalgic companions to beloved games

  • physical artifacts in a digital entertainment industry

For collectors, gamers, artists, and historians alike, game guides remain a medium worth preserving.

And perhaps that is the most important reason why they still matter.

Mittwoch, 20. März 2024

Books - Books - Books and a few Cosplayers

It's this time of year again and I am not talking about Christmas, but in some cases it can also bring joy to the people. I am talking about the Book Fair Leipzig (Leipziger Buchmesse) which is finally back on track, meaning it's back in March instead of April (2023) or its little popup "brother" 2 years ago.

heckinginsane

And for me Book Fair always means meeting an insanely huge ammount of Cosplayers. For many years it has been the season opener for the cosplay community, but it lost some of its relevance. It still might be the first big national event for cosplayers, but there are a few smaller yet earlier conventions, e.g. Dedeco in Dresden which can be considered as season openener together with MAG-C in Erfurt.

dianawonder84


lightning_cosplay

yayahan

namina_08

kujakuhime


vani_sun06


dianawonder84

I am definitely looking forward to tomorrow when thousands of anime, manga and game lovers will dress up as their favorite heros. Especially the glass hall will be my main turf as usual, because the light is just so amazing, if the weather plays along, as it normally does. 

Nephelux

alge_sama_cosplay

Namina_08

franoue_smile

xx_evander_xx


I am already very excited and absolutely curious. I have already prepared all of my camera gear and am ready to go for a wild ride of 4 days full of cosplay and otaku related show acts or shopping booths, although those are less relevant for me - too expensive and always the same items that I would not get at any Hard Off yet I could get those for one third of the price.

Nephelux


Let's enjoy the Book Fair Leipzig from March 21st-24th.

EDIT: ...If you can, because the local streetcars and busses are on a strike on Thursday and Friday. 


Written by Iman Shuaibat

Mittwoch, 20. März 2019

Time for some Books

Tomorrow starts the Book Fair Leipzig / Leipziger Buchmesse (LBM) and the Manga-Comic-Con as well, don't forget to bring your glasses and load your camera batteires for all the Cosplayers around, see you there!




Samstag, 16. März 2019

Book Fair 2019 is coming soon

Be prepared and pack your camera gear for the hundrets of Cosplayer on those 4 days in March from 21st until 24th.

Of course a Book fair is also about the latest books that you definitely should not miss, especially when you are planning on writing and publishng your own material just look for a matching publisher and get in contact with editors, otherwise the section for self-publishing might fit you, because it has never been easier to cast your own work into the world of readers.

If you are just into reading, can just explore all the halls and maybe you can get an autograph of a famous or your most beloved author him-/herself.

I will check the picturebook section like every year hoping to find the right motivation for my own work being able to choose from 40.000 pics about Japan, increasing my portfolio every year ;)

The Cosplayers that you are unable to miss not just in their "own area" Manga-Comic-Con will get most of my attention.

There are a few interesting booths (not the shops, it's way too expensive, import your stuff) for example NINTENDO presenting their latest Games as well as GamesRoom SVVAMP offering tournaments and a nice place to relax and experience some great multiplayer games.

Be prepared for some awesome work next week.

Just compare the amazing Cosplay work from DREAMHACK 2019

Just to tease you with some Cosplayers from 2018



















Mittwoch, 22. März 2017

Leipziger Buchmesse 2017 is near

It's Book Fair again, tomorrow the doors of the "Leipziger Buchmesse" will open as well as the Manga-Comic-Con.

So many things to see, new book releases, readings with authors, autograph sessions, Cosplayers, video games and so much more.

You can instantly feel the enormous atmosphere of everything that awaits you, it might start with someone dressed up as a disney character, going over to the volume of your favorite fantasy novel, followed by a beautiful picture about a place you ever dreamed of visiting or by trying out the new Nintendo Switch and ends with a Sheldon Cosplayer right after attending a reading of a new famous author.

Sheldon playing Monster Hunter on New Nintedo 3DS
There are so many reasons to come to Leipzig and vist the Book Fair Leipzig / Manga-Comic-Con.

I guess most of my attention will be caught by the numerous cosplayers just like any other year before.

See you tomorow



Donnerstag, 16. März 2017

Book Fair Leipzig is coming soon, again

Only one week is left until the "halls of the books" will open again at Leipziger Buchmesse (Book Fair Leipzig) and MCC - Manga-Comic-Con.

Publishers and authors will use their chances to introduce their latest books to the audience. The booths always invite to read the new stuff they offer and very ofetn more than that - many publishers, especially the big ones have events like meet and greets, autograph sessions or a reading with their authors.

There's always something to find for everyone and not just the "traditional" books, because there's also the Manga-Comic-Con... where you can find Cars and Flowers - just joking - as you can imagine you can find many manga and comic related booths and many other that share the same topic, e.g. Cosplay. Cosplayers belong to that scene like BBQ sauce belongs to beef. Back in the days when manga where not as famous as they are now, you only had a few cosplayers in the halls and the acceptance by the other visiters was quite small. But now it's accepted (as long the cosplayers behave and don't creep around like weirdos - you always have some black sheep) and some people who never read a manga, comic or saw an anime ever before also come to see the colorful costumes, take pictures and value the effort of creating those armors and dresses.




Beside books, Manga and so you will also find a few video game publisher like Nintendo where you can try their latest games, especially their new console Nintendo Switch - I highly recommend trying it out - The Legend of Zelda Breath of the Wild is one of the best games of the last decade.

The Book Fair opens from March 23 - March 26 10:00-18:00 - only one week is left, I hope you will enjoy it.

Mittwoch, 20. Mai 2015

[Whatever-Wednesday] What is COSPLAY

Greetings fellows.

Today's topic on Whatever-Wednesday is COSPLAY. I've mentioned it in several entries already and today I'll explain it, for those who have never heard of it before.

Cosplay is a mixture of costume and play, so these 2 words are also the center of "doing cosplay".
So you wear a costume of the characterof your choice and then you play / act / behave yourself like this character used to be in some kind.

In my opinion some go a bit too far - if the char is not talking the cosplayer are not doing either (e.g. Mana from Malice Mizer), or when the character is "creeping around" and touching everything with 2 finger (L from Death Note)

There are also very many shops that specialized on cosplay, e.g. in Akiba or Ikebukuro, especially the wigs and the other props are a paradise for Cosplayers





At Tokyo Game Show and other events you can see many cosplayers, here are some examples





















And here's just a small collection of German Cosplayers at several events




















But normally the Cosplayer pick someone the like or love from their favorite anime, manga, game, comic, etc. to impersonate those on their own, sometimes because the person is just cool or because they like several characteristics the Cosplayers would like to have, too.

There are also many competitions, some are even nationwide or international (DCM in Germany or WCS worldwide with its final in Japan (Nagoya).

Those who are participating in the big contests use many weeks or even months to craft or sew their perfect costume, trying to even match the material or at least make it look in the original artwort / concept sketch - for armory KobraCast or Worblas Finest Art are used a lot (Cast4Art - links in my Link section)

It's hard to define the origin of cosplay, there is no real patient ZERO for this and it's no zombie like crisis... - some people even might consider KISS as Cosplayers although I would define their masks / characters more Kabuki-like than cosplay-like, but from some point of view it may be plausible.



The Cosplay phenomen has its roots in Japan at least the word itself, that's also why most characters are chosen from manga / Anime / Games, although dressing up in a costume is not invented by Japan, carneval or halloween is celebrated throughout the world, so what's the difference, well, cosplay doesn't need a purpose like those mentioned, in Tokyo, especially at the bridge of Harajuku's JR-station Cosplayers meet almost every Sunday - in other countries they normally dress up for conventions, although photo shootings outside of the cosplay "season" are getting more and more popular and are not common anymore.


That's it for today's topic, it might be only a rough summary, but I hope you got a clue about it now.